9 items · Live = pulled straight from the platform
LiveCodename Lyra is a first-person multiplayer horror game we're building in Unreal Engine 5. Here's a sci-fi door being modelled in Blender for the environment. Doors matter more…
LiveCodename Lyra is a first-person multiplayer horror game we're building in Unreal Engine 5. Nobody asked for a drivable forklift — we made one anyway. Modelled in Blender, rigged…
LiveCodename Lyra is a first-person multiplayer horror game we're building in Unreal Engine 5. Here's a floor being modelled in Blender for the environment. More devlogs as we build…
LivePart 2 of modelling a cart prop in Blender for Codename Lyra — a first-person multiplayer horror game we're building in Unreal Engine 5. Part 1 here:…
LiveCodename Lyra is a first-person multiplayer horror game we're building in Unreal Engine 5. Here's a cart prop being modelled in Blender — the process shown from four angles at…
LiveCodename Lyra is a first-person multiplayer horror game we're building in Unreal Engine 5. Light doesn't scare our Shadow Monster — it burns it. Contact with skin does real…
LiveWhat actually makes an AI feel intelligent and threatening — not just loud, not just random, but genuinely scary? Most horror games confuse fear with shock. This video breaks down…